YOUNG LINK

Ground Attacks
Jab
6 Frame Startup
Active Frames 6-8
23 Total Frames
IASA Frame 20
Shield Stun 3 Frames
3.0 % Base Damage
Jab 2
6 Frame Startup
Active Frames 6-7
21 Total Frames
IASA Frame 17
Shield Stun 2 Frames
2.0 % Base Damage
Jab 3
6 Frame Startup
Active Frames 6-10
49 Total Frames
IASA Frame 32
Shield Stun 4 Frames
5.0 % Base Damage
Rapid Jab
2 Frame Startup
Active Frames 2-3
34 Total Frames
Shield Stun 2 Frames
1.0 % Base Damage
Notes - rapid jab has an additional 7 frames of startup and 10 fames of endlag
Forward Tilt
11 Frame Startup
Active Frames 11-13
33 Total Frames
Shield Stun 7 Frames
12.0 / 10.0 % Base Damage
Notes - can also do 11% damage
Up Tilt
9 Frame Startup
Active Frames 9-15
29 Total Frames
Shield Stun 5 Frames
8.0 % Base Damage
Down Tilt
14 Frame Startup
Active Frames 14-16
39 Total Frames
IASA Frame 32
Shield Stun 6 Frames
10.0 / 7.0 % Base Damage
Notes - can also do 9% damage
Dash Attack
Frame Startup
Active Frames -
Total Frames
Shield Stun Frames
% Base Damage
Forward Smash
15 Frame Startup
Active Frames 15-17
49 Total Frames
Shield Stun 6 Frames
10.0 % Base Damage
Up Smash
11 Frame Startup
Active Frames 11-44
60 Total Frames
IASA Frame 52
Shield Stun 6 Frames
9.0 / 2.0 % Base Damage
Notes - 4 hits, first hit frames 11-14 and does 3% and 3 frames shield stun. second hit frames 26-28 and does 2% damage and 2 frames shield stun. third hit frames 40-42 can do 7 or 8% damage and 5 frames shield stun. last hit frames 43-44 and can do 8 or 9% damage and 5 or 6 frames shield stun
Down Smash
9 Frame Startup
Active Frames 9-11
23 Total Frames
IASA Frame 42
Shield Stun 7 Frames
13.0 / 6.0 % Base Damage
Notes - front hit frames 9-11, does 13% or 7% damage. back hit frames 21-23, does 12% or 6% damage
Aerial Attacks
Neutral Air
4 Frame Startup
Active Frames 4-27
39 Total Frames
IASA Frame 36
Shield Stun 7 Frames
12.0 / 8.0 % Base Damage
15 Frames Landing Lag
7 Frames L-Cancel Lag
Won't Auto Cancel Frames 4-31
Notes - weak hit frames 6-27
Forward Air
14 Frame Startup
Active Frames 14-33
55 Total Frames
IASA Frame 47
Shield Stun 7 Frames
12.0 / 5.0 % Base Damage
15 Frames Landing Lag
7 Frames L-Cancel Lag
Won't Auto Cancel Frames 1-46
Notes - first hit frames 14-16, does 12%, 11%, or 9% damage. Second hit frames 17-33, does 8%, 7%, or 5% damage with 5 frames shield stun
Back Air
6 Frame Startup
Active Frames 6-23
39 Total Frames
IASA Frame 30
Shield Stun 5 Frames
7.0 % Base Damage
15 Frames Landing Lag
7 Frames L-Cancel Lag
Won't Auto Cancel Frames 1-28
Up Air
5 Frame Startup
Active Frames 5-49
69 Total Frames
Shield Stun 8 Frames
15.0 % Base Damage
30 Frames Landing Lag
15 Frames L-Cancel Lag
Won't Auto Cancel Frames 5-55
Down Air
13 Frame Startup
Active Frames 13-64
89 Total Frames
IASA Frame 80
Shield Stun 9 Frames
16.0 / 14.0 % Base Damage
50 Frames Landing Lag
25 L-Cancel Lag
Won't Auto Cancel Frames 13-64
Notes - meteor hitbox frames 16-64
Special Attacks
Neutral B
13 Frame Startup
Active Frames 13-43
38 Total Frames
Shield Stun Frames
15.0 / 8.0 % Base Damage
Notes - arrow lasts 30 frames minimum (if it doesnrt hit ground), 13 rames startup and 25 frames endlag upon release
Side B
27 Frame Startup
Active Frames 27-168
45 Total Frames
Shield Stun Frames
7.0 / 2.0 % Base Damage
Notes - 20 frames to catch the boomerang.
Up B
8 Frame Startup
Active Frames 8-42
80 Total Frames
Shield Stun Frames
3.0 / 1.0 % Base Damage
Notes - x amount of 1% hitboxes followed by 3% hitbox
Aerial Up B
8 Frame Startup
Active Frames 8-50
80 Total Frames
Shield Stun Frames
3.0 / 1.0 % Base Damage
Notes - x amount of 1% hitboxes followed by 3% hitbox
Down B
16 Frame Startup
Active Frames 16-40
Total Frames
Shield Stun Frames
12.0 / 11.0 % Base Damage
Notes - bomb pulled out on frame 16. able to start throwing on frame 40. bomb has multipule hitboxes, unknown how much each does (damage listed assumes all hits land)
Grabs
Standing Grab
10 Frame Startup
84 Total Frames
Notes - active frames 10-17
Dash Grab
13 Frame Startup
94 Total Frames
Notes - active frames 13-20
Throws
Forward Throw
12 Frame Startup
Active Frames 12-15
39 Total Frames
6.0% Damage
Back Throw
11 Frame Startup
Active Frames 11-15
39 Total Frames
6.0% Damage
Down Throw
22 Frame Startup
Active Frames 22-23
49 Total Frames
6.0% Damage
Up Throw
26 Frame Startup
Active Frames 26-26
49 Total Frames
6.0% Damage
Dodges/Rolls
Spot Dodge
2 Frame Startup
Inv. Frames 2-15
22 Total Frames
Backward Roll
4 Frame Startup
Inv. Frames 4-20
38 Total Frames
Forward Roll
4 Frame Startup
Inv. Frames 4-20
38 Total Frames
Air Dodge
4 Frame Startup
Inv.Frames 4-29
49 Total Frames
Landing Fall Special Lag: 10 Frames
Miscellaneous Info
Weight: 85
Fast Fall Speed: 2.13
Dash Speed: 1.8
Run Speed: 1.6
Wavedash Length (Rank): 15
PLA Intangibility Frames: 13
Jump Squat: 4
Wall Jump: Yes