Jab
3 Frame Startup
Active Frames 3-5
21 Total Frames
IASA Frame 19
Shield Stun 5 Frames
8.0
/ 7.0% Base Damage
Forward Tilt
9 Frame Startup
Active Frames 9-11
29 Total Frames
Shield Stun 7 Frames
13.0
/ 11.0 % Base Damage
Notes - also has a 12% damage hitbox
Up Tilt
81 Frame Startup
Active Frames 81-83
114 Total Frames
IASA Frame 113
Shield Stun 14 Frames
27.0
% Base Damage
Down Tilt
10 Frame Startup
Active Frames 10-12
35 Total Frames
IASA Frame 35
Shield Stun 7 Frames
12.0
% Base Damage
Dash Attack
7 Frame Startup
Active Frames 7-16
39 Total Frames
IASA Frame 38
Shield Stun 8 Frames
14.0
/ 10.0 % Base Damage
Notes - weak hit frames 10-16 with 6 frames shield stun
Forward Smash
20 Frame Startup
Active Frames 20-24
66 Total Frames
IASA Frame 60
Shield Stun 11 Frames
22.0
/ 20.0 % Base Damage
Up Smash
21 Frame Startup
Active Frames 21-29
54 Total Frames
IASA Frame 40
Shield Stun 11 Frames
22.0
/ 19.0 % Base Damage
Notes - strong hit frames 21-23, weak hit frames 26-29
Down Smash
19 Frame Startup
Active Frames 19-32
49 Total Frames
IASA Frame 47
Shield Stun 8 Frames
14.0
/ 8.0 % Base Damage
Notes - strong hit frames 29-32, weak hit frames 19-22 with 5 frames shieldstun
Neutral Air
7 Frame Startup
Active Frames 7-21
44 Total Frames
Shield Stun 7 Frames
12.0
% Base Damage
25 Frames Landing Lag
12 Frames L-Cancel Lag
Won't Auto Cancel Frames 4-25
Notes - hitboxes frames 7-8, 20-21
Forward Air
14 Frame Startup
Active Frames 14-19
44 Total Frames
IASA Frame 35
Shield Stun 9 Frames
17.0
% Base Damage
25 Frames Landing Lag
12 Frames L-Cancel Lag
Won't Auto Cancel Frames 7-33
Back Air
10 Frame Startup
Active Frames 10-15
35 Total Frames
IASA Frame 29
Shield Stun 9 Frames
16.0
% Base Damage
25 Frames Landing Lag
12 Frames L-Cancel Lag
Won't Auto Cancel Frames 7-18
Up Air
6 Frame Startup
Active Frames 6-16
33 Total Frames
IASA Frame 30
Shield Stun 7 Frames
13.0
/ 8.0 % Base Damage
25 Frames Landing Lag
12 Frames L-Cancel Lag
Won't Auto Cancel Frames 1-21
Notes - hitboxes frames 6-10, 11-13, 14-16, hits can do damage between 6-13%, getting weaker over time
Down Air
16 Frame Startup
Active Frames 16-20
44 Total Frames
IASA Frame 38
Shield Stun 11 Frames
22.0
% Base Damage
35 Frames Landing Lag
17 L-Cancel Lag
Won't Auto Cancel Frames 4-35
Neutral B
70 Frame Startup
Active Frames 70-72
119 Total Frames
Shield Stun 17 Frames
34.0
/ 30.0 % Base Damage
Notes - can also do 32% damage
Side B
15 Frame Startup
Active Frames 15-34
79 Total Frames
Shield Stun 9 Frames
17.0
% Base Damage
Notes - once side b collides with a player, the punch hitbox starts, active frames 3-7, with 25 frames endlag
Aerial Side B
15 Frame Startup
Active Frames 15-34
79 Total Frames
Shield Stun 9 Frames
16.0
% Base Damage
40 Frames Landing Lag
40 Frames LFS Lag
Notes - once side b collides with a player, the punch hitbox starts, active frames 3-7, with 45 frames endlag
Up B
13 Frame Startup
Active Frames 13-33
64 Total Frames
Shield Stun Frames
13.0
/ 1.0 % Base Damage
30 Frames Landing Lag
30 Frames LFS Lag
Notes - direction determined at frame 13. grabs edges as early as frame 45. if hits, 4 hits of 1% followed by a strong hit of 13% frames 3-25.
Down B
14 Frame Startup
Active Frames 14-34
77 Total Frames
Shield Stun 8 Frames
15.0
% Base Damage
Aerial Down B
15 Frame Startup
Active Frames 15-29
58 Total Frames
Shield Stun 8 Frames
14.0
/ 12.0 % Base Damage
57 Frames Landing Lag
Notes - weak hit is the landing hit frames 2-3, 57 frames total.